MAX
Lead Developer | Gameplay Programmer
Rogue Realms Studio
Location: Hamburg, Germany
Greetings! Im Maximilian, or just short Max, a Game Developer from Germany. I've studied Game Programming, aquired my Diploma and laerned Game Developement fundemantels with Unity for nearly 2 years studying. Afterwards I've worked as an Unreal Engine Developer for 4 years afterwards. To my favorite Games I count The Legend of Zelda, Dishonored, Minecraft, Cyberpunk 2077, Dark Souls/Elden Ring, Stardew Valley and especially The Witcher 3. I love creating Gameplay Systems and giving it my all every day!
Meet the team
NYKO
Founder | Director | Designer
Rogue Realms Studio
Location: North West, USA
Hey there! I’m Nyko! Director, Founder & Designer at Rogue Realm Studio. I’ve been playing video game ever since I was a little boy! I learned English by playing video games. I have an uncontainable passion for games & development! I started my journey when I was younger by drawing environments and main menus in my school books! From then, it became a hardcore passion of mine. I love Level Design & Environment Design. I graduated university in Comp-Sci. My favorite games are Bioshock, Resident Evil, Amnesia & many capcom games! I want to leave an impact on players, like it was left on me!
ANDRE
Designer
Rogue Realms Studio
Location: Ontario, Canada
Hey There! I’m Andre, Music and video games have been a huge part of my life since I was a kid. Now, as part of Rogue Realm Studios, I'm determined to help change the gaming industry by creating games that will leave a lasting impact on players. I am a big fan of third person games and MMO’s. Some of my favorite games are Guild Wars, God Of War & The Witcher 3. I hope to make an impact and a lasting lesson and feeling for the players that get to experience the titles we work so hard to create!
Macaron
PRODUCER
Rogue Realms Studio
Location: China
I'm a game developer dedicated to creating enjoyable gaming experiences. It's a pleasure to collaborate with the passionate team at Rogue Realms Studios. Our team combines boundless imagination with practical execution - the game designers conjure up fantastical concepts that somehow remain grounded in reality, the art team continuously pushes creative boundaries with their visual innovations, and our programming team consistently delivers flawless technical implementation. We take pride in transforming wild ideas into polished gameplay mechanics while maintaining the magic of interactive entertainment. At Rogue Realms Studios, we're united by a shared obsession with crafting worlds that surprise players while providing rock-solid game systems they can rely on. Every pixel, line of code, and design document reflects our commitment to merging creative ambition with technical precision.
Marmotte
Gameplay Programmer
Rogue Realms Studio
Location:
MASTERBAUBAU
Concept Artist | Illustrator
Rogue Realms Studio
Location: